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Top Ten DKU Fearbringers 5
Trekking down to the Euphamism
Yep, arriving fashionably late, comes the fifth DKU Fearbringers list. This year, very little in the way of fright happened in DKU games, so the list mainly represents how a year has deteriorated our old listings. Some things that were mainly filler have been dropped, with some spook-mongerers bumped a bit higher up on the list. So with that in mind, we present the 2003 listing of the Top Ten DKU Fearbringers:
10.
Mario Golf: Toadstool Tour
Princess Peach
Disturbingly small shorts
Coming in as sort of a surprise at number ten is Princess Peach's disturbing mode of dress from MG:TT. Some may disagree, but really, isn't the rampant sexualization of Nintendo characters one of the spookiest fucking things you've ever heard? Even worse, Daisy also gets the whore treatment, with her uber-tight shorts providing masturbtion material for many ten-year-olds across the planet. And if you'll remember, in the manual, Peach invites you for some "18 play". Ugh.
9.
Banjo-Kazooie
Mad Monster Mansion
Satan Church
This one's moved up a bit from years past, a trend common on this list. Even though it's down near the bottom, the Satan Church is still one of the more aesthetically creepy areas of the DKU. You suddenly go from a dark-yet-cutesy, day-glow world of the Mansion, to a tiny little church, with haunting organ music and ghosts being all the company you have. It's really out of place, and I suppose that's why it's so regarded.
8.
Donkey Kong Country 2
Gloomy Gulch
Haunted Hall
Gloomy Gulch was the darkest area of the already dark DKC2. Most of its levels were amazingly spooky. But this one takes the cake by far. The frantic music, short time limit, and ever looming Kackle makes for a madcap race definate to get your adrenaline pumping. I've always thought it amazing they made such a rediculous concept so frentic. A skeleton ghost is chasing two monkeys on a roller coaster... in a LIBRARY! Kudos to Rare for turning that into a workable concept.
7.
Star Fox Adventures
Krazoa Palace
Test of Fear
Dropping considerably from last year, the Test of Fear is still pretty freaky. From the beginning, with the faint whispers of "Test of... fear...", to the quickening pace of the bar as Fox's paranoia sets in, this one manages to somehow be spooky, even though it wasn't trying. It's one of the few saving graces the game offers
6.
Conker's Bad Fur Day
The Hive
The Hole
This one's pretty random. You're going along, and the suddenly OMIFUCKINGGODWHATHE HELLWASTHAT! Gives me a heart attack every time.
5.
Donkey Kong 64
Creepy Castle
The Crypt
This is an oddity indeed. A common theme among the Fearbringers is the element of surprise and randomness. This is a perfect example. DK64 was all day-glo... then you arrive here. It's a pretty creepy ordeal, entering inside, especially if you're playing at four in the morning. And really... would you want to enter a crypt after dark? Brr....
4.
Star Fox Adventures
Dragon Rock
Drakor
Drakor was one of the best bosses in any Rare game ever. With a hell of a lot of adittude, he was definately the defining battle of the game (Not counting the epic struggle versus General Scales). Very, very spooky. Ayep. Onward, then!
3.
Donkey Kong Country
Monkey Mines
Stop n Go Station
The former champion has had a bit of a reverie this year. Yep, not even the cheesy sound effect and brightness of the recent GBA port can completely taint this level. This is definately one of the more memorable moment of every DKU gamer's childhood: Being afraid to go to bed, out of fear of "Those alligators from that monkey game". And even now, that most of us are older, any flicker of movement in the dark throws us back to memories of that level... definately a defining moment in all our lives.
2.
Conker's Bad Fur Day
It's War
Sole Survivor
Sole Survivor. This is one of the areas that cements CBFD as one the few amazingly aesthetic N64 games out there. Everything about this level makes you feel like you really are infiltrating an enemy base. Not that I know what it's like to sneak around a building at night. No sir.
1.
Conker's Bad Fur Day
Spooky
Mr. Death
Expectedly, this one takes top billing for the third consecuitive year, and will likely stay here until the end of time. Okay, it may get bumped if Ghoulies gets a DKU confirm, or there's a Conker sequel. But until then, it's the spookiest experience you'll get in the DKU. It may not stick with you all throughout your life like Stop n Go station, but I'll be damned if you don't have trouble sleeping the night after you reach here.
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Donkey Kong Universe is an independent game news source with no affiliation to Nintendo, Microsoft, or any other developer. All original content copyright © 1999 - 2008 File Two Productions.
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