No logo re-design is too minute and insignificant for us!
In 2008, Nuts & Bolts, as divisive at it is, wasn't the only offering for fans of the Redneck Bear and Smartass Bird.
At E3 2008, BK XBLA's announcement was the biggest DKU-related surprise of the show. Behind the scenes, in what could only be described as one of the better ideas thought up by Microsoft, the company approached 4J Studios to port Banjo-Kazooie and its sequel to the Xbox Live Arcade as a relaunch of the Banjo series.
With the advent of new techonology came a few changes for the much-beloved title. The graphics are slightly improved, the draw distance is a lot longer, there are Achievements to show off your love for googly-eyed creatures to your fellow Xbox Live players, and collecting Notes is a much simpler task that players of the original can attest to being a good thing. Most importantly, Stop N' Swop, Rare's decade-long mystery, is finally a reality not just between Nuts & Bolts, but with the Xbox Live Arcade version of Banjo-Tooie.
Banjo's relaunch was probably not what Rare or Microsoft expected, but who can say no to reliving the masochism that is Rusty Bucket Bay on a modern-day console?
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