Not demonizing Shigeru Miyamoto since 2010.
 
 


Tired of crediblilty? Want to take a walk on the wild side? Then you've come to the right place! Here at the B-T Speculation Center, our crack team of investigators (that would be the two of us, then) will sift through hordes upon mountainous stacks of in-game graphics and the like and pluck out the little tidbits that just might be important. So take a gander! You never know what you might read, print out, and impress your friends by taking all the credit! Oh, and in case you're wondering, this section will remain up after the game is released, so we can all laugh at how far off our silly explanations are.




4/20/00


---Since a "Hot Swap" would damage the Nintendo 64, and memory paks are easily corrupted, the only likely method at this point to connect to Banjo-Kazooie is a lock-on cartridge.




---There will be more than three playable characters (Banjo, Kazooie, Mumbo) because four-player multiplayer options have already been scheduled.




---Each level will have an area boss (Coal Guy, Weldar, etc.) which must be disembowled to defeat, obviously preventing bosses being used twice (ala DK64).




---Since Klungo is "on a mission", Gruntilda could have sent him to do something, and the playable characters must stop him in the middle of the game, then once more at the end before fighting Gruntilda (like KAOS and K. Rool in Donkey Kong Country 3).




---Two words: Playable Jinjos




---Since you can actually control Mumbo Jumbo, it's unlikely that you will need to collect Mumbo Tokens to use his spells.




---Juicier egg-out-the-backside sounds!




---Perhaps Banjo-Kazooie was coded so that the sequel would constantly inceract with its predecessor throughout the game, making the Banjo games not two separate ones, but one GIGANTIC game.




---Captain Blackeye will show up in the game, and actually help Banjo, Kazooie, Mumbo, and whoever else until turning to the Dark Side. Or maybe he's actually an evil pirate the entire time, just fooling the heroes.




---Mumbo may be able to turn enemies into animals, and then bash their helpless brains out with his staff.




---The various skull huts seen in screenshots may be places you must visit in order to play as Mumbo. Perhaps that's what Mumbo Tokens will be used for this time. Paying Mumbo for manual labor.




---At the end, Mumbo will be at last unmasked (although it's unlikely, as his skull now goes all the way around his head).




---Expect the game to sell 2,000,000 copies when we destroy all the Pokemon games and make people buy B-T by gunpoint.




6/28/00


---Since he's a ghost in this game, Bottles may play a more signifigant role storyline wise; giving advice to Banjo, Kazooie, and Mumbo ala Obi-Wan Kenobi, especially in the important parts of the game like the final battle.




---Since Grunty's Furnace Fun was considered a favorite part of B-K by some members of the B-K/B-T team, perhaps a more updated version will return for the sequel (which would be fitting, considering the recent game show craze here in the Americas).




---We've heard that Goldeneye levels may be included in the multi-player mode. Since the DKU is more cartoonish than Goldeneye was, perhaps the layouts will remain the same but things will become more animated....like in the Facility stage. Instead of toliets and urinals and the such, our old friend Loggo can return.




---With Spiral Mountain and Gruntilda's Lair returning briefly in the game, it provides evidence that B-K/B-T CAN be connected to form one large interconnected game. If that's the case, then the large boulders blocking the levels from B-K in B-T could be removed, and places in B-K that were blocked off could be open for the first time, or actually have something on the other end (the cave in Spiral Mountain, the mystery lava room near Mad Monster Mansion, the transformation room door(s), etc.)




---The boss IGN says you fight in a cave near the start of the game could very well be Klungo (they know, we don't at this point).




---One of the odd things IGN reported on was a bouncing B-K cartridge in Tooie that contained the ice key when busted open. While this is very confusing at the moment, perhaps it means that it may not just be as simple as going back to B-K and picking it up. Or perhaps the B-K cartridge that was bouncing around in B-T has something to do with destroying the ice wall blocking the key. It's hard to say at this point as it barely makes any sense for us commoners. What this MAY suggest though is that there isn't a fire key, a sand key, a vegetation key, and all the other rumored "keys" people were theorizing about once they found out there were more than two eggs hidden in B-K. The ice key may be more signifigant than we thought.




---If the two games can be connected to form one large interconnecting game, then once you run into Gobi again, he may run off back into B-K and have something to do with the secrets. Or he may just piss us off and run into the third Banjo-Kazooie game.




---If you have to fly into Gruntilda's Lair because the bridge is down, this means you can now fly in Spiral Mountain. Meaning? Well, you could now REACH that cave above the waterfall....and Rare would HAVE to put something in it then. The cave is empty in Banjo-Kazooie. Sorry!




---While there appear to be taverns in both B-T and Conker's Bad Fur Day, Captain Blackeye would probably be more likely to appear in B-T...especially considering we've already seen a pirate frog standing in front of a barrel full of "ginger beer."




---We find out it really wasn't Banjo's goldfish Mumbo was frying near the end of B-K (after all, you go back into Banjo's house and it's still swimming around), but Kazooie's secret goldfish. We then find out that Banjo's goldfish was the brother of Kazooie's goldfish, and secretly super intelligent. Banjo's goldfish grows legs and arms and becomes the main nemises of Mumbo in the game; making the final battle consist of Banjo, Kazooie, Mumbo, and Bottles' ghost versus Gruntilda, her sisters, and the goldfish (I think this prediction has the best chance of happening, personally).




---The game will sell at least 6,000,000 copies and make at least 300 million dollars in the United States alone. The new president George W. will confiscate this money from Nintendo and Rare Ltd., and then snort it all. He will then snort Nintendo and Rare. Then he'll snort himself, wiping him out of existence for all time; making Vice President Jesse Ventura the new president. The U.S. will then collapse.