DK Vine: Honourable Mentions: 1A: Foreign DK Games

1A: Foreign DK Games

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Donkey Kong GB: Dinky Kong and Dixie Kong (2000, Game Boy Color)

What is it?  

NAPPY CHANGE TIME.

Donkey Kong Land III was not immediately released in Japan. Instead, after a few years' wait, they received an enhanced port on the Game Boy Color. While the original version was stuck in the standard pea-soup of the Game Boy (with support for basic palettes on the Super Game Boy), DKGB:DK&DK (on second thought, let's not abbreviate that) sported full colour sprites and environments. It's no DKC3, or even DKC3GBA, but it sure looks nicer than DKLIII. It also ran a little better, and was perhaps a little more resistant to cheap screen-scrolling deaths.

Unfortunately, there were a few small sacrifices, such as a loss of animation on the map screens.

Donkey Kong Land 420: Woah.
Unfortunately, the reference to Britain's greatest sci-fi sitcom is lost in translation.
If this screenshot doesn't convince you to patch a ROM for yourself, I don't know what will. (DK VINE DOES NOT CONDONE ILLEGAL DOWNLOADING OF COPYRIGHTED ROM FILES)


Why is it mentionable?

It's Donkey Kong Land III dude, but even better! (For the most part.) It's technically a port, as it came along three years after the original release and on a new console. It just so happens that this port was Japan-exclusive. There's no new content or anything, but the enhanced visuals make it the definitive version of this beloved DKU game—especially when you apply the fanmade translation patch (which also restores the animated map screens).

More Info:

Nintendo's official site for the game
Mario Wiki's general information about the game, and the differences in the Color version (psst, it's Mario Wiki so it probably contains spurious reportage about Bramble Bear)
More detailed examination of what was changed in the port
DKC Atlas's forum thread for the translation project
DK Vine Forum: "Donkey Kong Land 3"
DK Vine Forum: "Time Attack in Donkey Kong Land 3"
DK Vine Forum: "The Donkey Kong Land(s) Appreciation Post"
DK Vine Forum: "Donkey Kong Land 3 title screen"
DK Vine Forum: "I hate Donkey Kong Land III"



Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku (All-You-Can-Eat! Springtime Freshly-Picked 50 Tunes) (2005, GameCube)

What is it?  

POOT.

Namco's bongo-busting rhythm series on the Gamecube was a little more popular in its home country than overseas, so it gained a third installment which they didn't bother to localise. Donkey Konga 3 follows up on the first two with Funky Kong as a new playable character (and possibly even more! Ok, nobody here's really played it through), another silly plot involving a giant magical banana tree, and of course many new songs to PAN-PAN along to, including some classic 8-bit Famicom tracks. There seems to be a loose theme of seasons, with the scrolling backgrounds showing scenes typical of summer, autumn, winter, and spring, as well as alternate holiday scenes from those seasons.

I literally cannot see this screen without hearing the game yelling its name at me.
Look at all those modes. I'm glad Hyle doesn't have to play this game, we'd be here for years.
Star Fox characters! In a Donkey Kong game? It's more likely than you think...


Why is it mentionable?

Like Namco's two other Donkey Konga games, the representation of the franchise is not bad, with a bunch of DK series favourites in their Rare designs. Various elements from the series pop up and one mode showcases tons of renders from the series history. Unfortunately this representation doesn't extend to music, with the few Donkey Kong-related tracks being from more reviled branches of the DKU: the Arcade games, Jungle Beat, even the CG animated show's Japanese opening and closing songs. Basically it has all the pros and cons of the other Donkey Konga games; while it has a few unique features, it's not too different. It also possibly featured the second appearance of Barnacle Bear, or maybe he was just in the promo art.

More Info:

Nintendo's official site for the game
Mario Wiki's general information about the game, including a song list (hooray?)
DK Vine Forum: "Donkey Konga 3 Announced"
DK Vine Forum: "Donkey Konga 3 coming to the U.S."
DK Vine Forum: "Donkey Konga 3: Tabe-Houdai! Haru Mogitate 50 Kyoku"



Donkey Kong Jungle Fever (2005. Arcade) and Donkey Kong Banana Kingdom (2006, Arcade)

What is it?

Arcades are a big deal in Japan. When Jungle Beat was the new status quo for the DK series, it got not one but two arcade machine tie-ins. These games are of the genre called "medal games", in which the player puts tokens in, and tries to win more tokens by means of both video and mechanical interaction. It's basically the easiest way to convert a form of media to an arcade experience. While the aesthetic is directly taken from Jungle Beat, some of the "video game" aspects of the machine are unique, basically amounting to minigames where a high score is the goal (for the purpose of winning more tokens). Both machines are based on the Triforce arcade hardware, a joint venture between Nintendo, Sega, and Namco, although these particular games were developed by Capcom. Jungle Fever can be played by one person at a time, while Banana Kingdom has multiple stations to a machine.

Check out that sweet blank front panel. That's what I'm talking about.
Now with three times as much hustling tokens out of rubes.


Why is it mentionable?

As spinoffs to Jungle Beat, Jungle Fever and Banana Kingdom are both intriguing and dangerous in hindsight. One the one hand, the existence of two supporting accompaniments fleshes out the setting a little and makes it less of a one-off outlier. On the other, the potential retconning of the series into a "fresh" Jungle Beat lineage which these games are a part of was a disturbing vision of the future for fans of Donkey Kong Country. With the benefit of hindsight, these machines are historical curiosities and merely a porting of the Jungle Beat style into a different context. It's difficult to extrapolate any continuity from these titles, as the content is only known from flyers and leans heavily on Jungle Beat itself.

More Info:

Capcom's official site for the first game
Mario Wiki's general information about Jungle Fever
Capcom's official site for the second game
Mario Wiki's general information about Banana Kingdom


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